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0.9.9

Released 20 Oct 2016

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Release notes

What's new, what's changed and what's fixed.

                            
Version 0.9.9 (2016-10-20):

API Changes:

- Rename DrawBox as DrawMinMax.

New features:

- New system to allow parallel execution of arbitrary Lua chunk
from any supported language.
- Add support for Lua chunk compilation and execution
(LuaVM.Compile and LuaVM.Call).
- Implement LuaVM multiple return values support.
- New Plus.CreateGeometryFromHeightmap and Plus.
AddGeometryFromHeightmap functions.
- New API to retrieve system monitors rect.
- Add support for fullscreen monitor selection in GpuRenderer.
- Add support for shader array declaration.
- Add support for %include directive in shaders.
- A material can now override its surface shader texture unit
configuration.
- Add cull mode support to the SimpleGraphicEngine.
- Split SimpleGraphicEngine.Flush into separate Draw and Clear
methods.
- New asynchronous IsoSurface to render geometry conversion
function.
- Various code improvements to simplify direct drawing of
geometries using custom shader.
- Add support for geometry instance detection in the FBX
importer. This feature is enabled by using the -
detect-geometry-instances flag.
- Add finalizer script support to the FBX converter. The
finalizer script can inspect and modify resources before they
are written to disk.
- Add a Scene.GetMinMax method.
- Support for FastNoise, a C++ library for efficient 1D to 4D
noise generation.
- Support for OpenVR controllers.
- New RewriterFileDriver driver.
- New FileDriver.FileToString method.

Improvements:

- Detect and warn of incorrect thread usage with Renderer and
RenderSystem.
- Improve iso surface to geometry normal continuity between
adjacent iso fields.
- Many documentation improvements.
- Documentation tutorials are now directly linked from the
gs-tutorials repository content.
- Core resources are now embeded into the Harfang binary.
- Provide access to geometry LOD & shadow proxy geometries.
- Allow loading render material and geometry from a string
(JSON/XML document).
- Improve the GPU buffer API to prevent the pitfall of creating
a 0 byte buffer.
- Warn on failing UpdateBuffer call.
- New Plus.IsAppEnded method to test if the application has
ended.
- New Transform.TransformLocalPoint method.
- Implement octree, light and renderable systems debug visuals.
- Add new core shaders for the FBX importer.
- Script.Set now automatically calls OnParameterChange when
modifying a script parameter.
- Bind ImGui PushStyleColor, PopStyleColor, PushStyleVar and
PushID.
- Bind Renderer::SetShaderMatrix44.
- Implement RGBAF to RGBA8 Picture conversion.
- Add FPSController accessors for speed and turbo parameters.

Bug fixes:

- Improve anisotropic filtering.
- Improve log code to prevent multiple thread output mangling.
- Fix several issues with ZipFileDriver to make it less strict
on which file path to accept.
- Fix iso surface to render geometry display list minmax not
being properly initialized.
- Fix clip distance being incorrectly applied to linear lights.
- Fix a crash sequence during Uninit.
- Fix core skybox shader for VR.
- Fix IJG codec allocating more memory than required.
- Fix a rare crash with RenderScript when disabling a newly
added node before it is commited into a scene.
- Fix out of bound scene picking requests crash.
- Fix a crash with renderer resources deletion.
- Fix loading uncompressed DDS textures.
- Prevent Plus from crashing on AddPhysic family of functions
when no physic system is found.
- Prevent crashing the engine when rendering a display list with
no material.
- Fix a rare race condition in log tail.

Other:

- Update to OpenVR SDK 1.0.2.
- CPython 3.5 is now the development version of Python.
- Add a debug output to track excessive raster font glyph
generation.
- Fix basic loop Lua tutorial.
- New gs::string::slice method.

                        
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Windows 32-bit

Vista or newer

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download icon Python Standalone
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download icon FBX Converter (based on Autodesk FBX SDK 2015.1)
download icon Debug symbols
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Windows 64-bit

Vista or newer

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Ubuntu

14.04 LTS

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OSX

10.6 or newer

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Documentation (HTML)

Offline documentation in HTML format.

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